Compass

interaction. branding.


Compass is a community based event platform that promotes the health and wellness of Los Angeles in preparation for the LA 2028 Olympic games.

In active collaboration with Cedars-Sinai, the City of Los Angeles Department of Recreation and Parks, the Los Angeles Discovery Cube, and Garmin Ltd presented the challenge of creating a citywide initiative to raise the levels of physical activity among Angelenos and create a healthy, vibrant, and connected community in advance of the 2028 Olympics.

Compass was created as a physical system that utilizes existing resources of LA Rec and Parks in a new and collaborative way that emphesized education, exploration, beautification, fitness, and health. The integration of an accompanying digital system is used to provide clear information and keep track of their physical activities. 

My responsibilities included  field research, identity design, interface design, prototyping, photography, sound development, storyboarding, and collaboration in motion design. 


Team Members:
Daniel Kim, Kristy Cheng, Yanqi Li, Shiya Zeng




User Senario



Research

Through in-depth research and user testing, there was an opportunity to increase the health and wellbeing of a larger population of Angelinos, who also happened to be those within a lower wage bracket. 


Interviews
Ecosystem

Compass is more than a fitness platform or a community events page. Compass utilizes the existing infestructure and facilities of the City of Los Angeles of Recreation and Parks, while expanding the wellbeing of the community beyond physical activity and into avenues of education, beautification, and exploration.  



Mobile Interface
10 Year Rollout Plan

Process



Wearable Technology

First Generation - Garmin Vivofit 4 with Compass Livery
Second Generation - Customizability and Simplicity



Third Generation - A Modular Family 


copyright Daniel Kim 2019